Ubisoft's Valiant Hearts: The Great War Built On Rayman Engine

by Mike Futter on Sep 10, 2013 at 02:09 AM

When we sat down with Ubisoft CEO Yves Guillemot at Gamescom, he told us that there were many UbiArt Framework titles in development. The engine powering Rayman Legends makes stunning, hand-drawn art work an easier proposition. Both Child of Light and the newly announced Valiant Hearts: The Great War are putting it to the test.

Valiant Hearts is a side-scroller that follows the intertwining stories of five soldiers and their canine companion. The game is based on real letters from the first World War, and despite the gorgeous art style, deals with mature themes of war, love, and loss.

The title is coming next year for Xbox 360, Xbox One, PlayStation 3, PlayStation 4, and PC.


Our Take
The UbiArt Framework is one of the most gorgeous and powerful engines for creating unique art styles. Rayman is proof of concept, but Child of Light and Valiant Hearts show the flexibility of the toolset. Where Rayman is light and whimsical, Valiant Hearts promises to use the same engine to create something both beautiful and emotional.