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The next big-budget Castlevania game doesn't quite have enough financial muscle behind it to make it onto Nintendo's latest console, according to publisher Konami.

Speaking with Eurogamer, Konami producer Dave Cox said that the extra budget and need to add around 20 people to developer MercurySteam make a Wii U port infeasible for the moment.

"Game development is about managing resources," Cox told Eurogamer. "You say to yourself, can I take on another 20 people? It's just a nightmare to manage at this point. That's the only reason why we're not doing any other formats."

Cox didn't rule out a future Wii U port, but at launch the game will only appear on PC, PlayStation 3, and Xbox 360.

Check out the (spoiler-filled) trailer here.