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Activision Blizzard Bringing Next-Generation Rendering Talk To GDC

by Andrew Reiner on Jan 21, 2013 at 03:26 PM

Attendees of this year's Game Developers Conference are going to get a look at Activision Blizzard's next-generation technology in a talk called "Photorealistic Eyes Rendering and Deformation." Activision's Jorge Jimenez will lead the talk and tells GDC that his presentation "will show high-quality next-generation shading driven with a plausible game rig." He also says Activision is tying to overcome the uncanny valley with its new tech.

The image above is taken from Jimenez's blog, which is actually from an "Advances in Real-Time Rendering" course he gave at SIGGRAPH last year. We'll have to wait until Game Developers Conference hits in late-March to see how far his team has come. GDC has not announced a date or time for Jimenez's talk.

[via GDC]

A special thanks go out to GI Reader "Rachel K" for the GDC tip!