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The Binding Of Isaac: Rebirth Is Coming To Consoles

by Kyle Hilliard on Nov 28, 2012 at 09:45 AM

We've known that Isaac was coming to consoles at some point and with a few changes, but now we have a better understanding of what exactly those changes are.

In a postmortem on Gamasutra, Isaac's (and Super Meat Boy) creator Edmund McMillen outlined exactly what will be new in the full remake of The Binding of Isaac. McMillen was approached by Nicalis to bring his game to consoles, and he was interested, but he laid out a few ground rules:

"I wanted the game to feature the second planned expansion that I couldn't do in the Flash version, I wanted it to feature local co-op, I wanted the graphics to be totally remade in 16-bit but still look and feel like the Flash version, and finally, I didn't want to deal with anything when it came to business. Nicalis has agreed to these terms, and development has started on The Binding of Isaac: Rebirth."

McMillen went on to explain that the new 16-bit graphics may even entice Nintendo to consider bringing the game to the Wii U and 3DS. McMillen didn't offer a release window, unfortunately.

[via EdmundM.com]