Double Fine's Amnesia Fortnight Goes Public
Every year, the developers at Double Fine flex their creative muscles by taking two weeks to prototype some new, off-the-wall game ideas. Ideas from previous Amnesia Fortnights gave birth to games like Costume Quest, Stacking, Iron Brigade, and Once Upon A Monster, but this time around Double Fine is leaving it up to the public to decide which games it should prototype.
Double Fine has teamed up with Humble Bundle to launch a website devoted to this year's Amnesia Fortnight. On the site, gamers can vote on which of the 23 ideas they find most interesting and also donate money to the project. Like other Humble Bundles, gamers can choose how much they want to contribute, and divide up their money between the developer, Humble Bundle, and Child's Play however they see fit.
The four ideas that get the most votes will then be prototyped by Double Fine, which will livestream all four teams during their two-week development phases.
Those that donate at least a dollar will receive access to all four completed prototypes, along with two prototypes from previous years: Happy Song, which was eventually incorporated into Once Upon A Monster, and Costume Quest.
Double Fine's press release jokes that the decision to make Amnesia Fortnight public could spiral into a terrible disaster, but I think it's a great way to both raise money for Child's Play and gauge interest in some experimental projects. With this kind of openness, it's easy to see why Double Fine is touted by its fans.