Wired Explains Why The Halo Movie Project Failed
In an exhaustively researched and well-written article, Wired digs deep into the saga of the failed Halo film adaptation. It's an interesting look at the still-vast differences that exist between the film and video game industries.
The article is long and detailed, so I won't attempt to summarize it. Suffice it to say that the Halo movie was undone by Microsoft's inability to understand the dynamics of Hollywood dealmaking.
It's an interesting read, right from the first few paragraphs, which recount a team of men dressed in full Spartan armor carrying Alex Garland's (28 Days Later) script for the Halo movie to the headquarters of Universal, Fox, New Line, and DreamWorks.
For the full story, click here.

Get the Game Informer Print Edition!
Explore your favorite games in premium print format, delivered to your door.
- 10 issues per year
- Only $4.80 per issue
- Full digital magazine archive access
- Since 1991