PlayStation Home Getting Three Exclusive Freemium Games
Sony plans to roll out three new titles on PlayStation Home throughout this year. The company says they are the "deepest and most immersive" games on the social platform.
The first title releases this month on March 28. The two following games are out this spring and summer. "These new titles are delivering on the promise we made to the PlayStation Home community when we first launched the new core experience in November of last year, offering a variety of genre-based games to suit every gamer's preference," said Chris Mahoney, Senior Business Manager of PlayStation Home at SCEA.
Below are the three games and their description:
• Cutthroats: Battle for Black Powder Cove: Offering the biggest multiplayer experience in PS Home thus far, Cutthroats: Battle for Black Powder Cove allows up to 24 gamers to battle aboard pirate ships as both ship captains and gunners, attempting to take down their opponents’ ships. Utilizing a freemium game model, Cutthroats: Battle for Black Powder Cove is completely free-to-play, though users wishing to expand their ship’s offenses can purchase coins to use for upgrades. (Release Date: March 28)
• No Man’s Land: Arguably PS Home’s most ambitious title yet, No Man’s Land offers gamers the most advanced shooter experience the platform has ever seen. The game’s unique cover-based mechanics were designed to take full advantage of the platform’s technology. Players utilize a grid interface to sprint from cover to cover, popping up to take out opponents at every turn. The game offers a traditional “Team Deathmatch” mode, as well as a cooperative mode where salvage must be delivered back to the team’s depots, while fighting to stay alive in the process. (Release Date: Spring 2012)
• Mercia: Developed by Lockwood Publishing, PS Home’s first multiplayer role-playing title transports players into a fantasyl world of treacherous dungeons, magic spells, and a plethora of weapons and enemies. Mercia invites players to traverse a number of enemy-filled dungeons, and for the first time in PS Home’s history, the game continually streams new content, leading to zero load times while playing. Mercia also utilizes a number of RPG mainstays such as crafting, upgrading, and resource management, giving gamers the deepest RPG experience available on the platform. (Release Date: Summer 2012)