Infinity Blade Series Surpasses $30 Million In Sales
A lot of fans were upset when Chair announced it was developing an iPad game instead of working on Shadow Complex 2. Why would a console developer abandon its successful XBLA franchise so quickly to focus on an unproven gaming platform? It turns out their gamble has paid off. In the aftermath of the release of Infinity Blade II on December 1, Epic Games and Chair claim the franchise has earned over $30 million over the past year.
Breaking down the success further, Epic says Infinity Blade II earned $5 million in its first month on the App Store. The press release didn't disclose whether these reported earnings come before or after Apple takes its sizable cut.
Epic has used the franchise's success to tout its Unreal Engine for iOS developers. "The success of the Infinity Blade franchise is testament to our talented team who is devoted to making games we want to play, all while using Unreal Engine technology to redefine what is expected from games on iOS devices,” Epic Games President Dr. Michael Capps said in a press release. “We have so much more in store for players, and will continue to make great content for Apple’s evolving platforms.”
Now maybe Chair can afford another dev team to spearhead the development of Shadow Complex 2 while continuing to pump out iOS games.