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More Skyrim Fixes Incoming

by Jim Reilly on Dec 01, 2011 at 09:40 AM

In an blog post published today, Bethesda says it will release an incremental update sometime next week that will address many of the issues that popped up after patch v1.2 released earlier this week.

"We anticipate it will be up on PC first, and then hit PS3 and Xbox 360 later in the week," the developer says. "Among other things, the update will fix issues like magic resistance not calculating properly and the rare, amazing backwards flying dragon. Once the update is released, we’ll share the full release notes."

Additionally, Bethesda says it will continue to release regular updates for the game after the holidays, including full title updates and incremental “gameplay updates” to fix exploits and balancing issues.

"We plan on having a lot of these, not just a few. Overall, you should expect updates to be hitting the PC and Steam earlier and more often, as that’s a process we control. Console updates will follow, as they must be certified and processed by those manufacturers."

The company promises it will take better care when releasing game updates in the future.

"We all know this is a huge game, and everyone has a different experience. We’ll continue to do everything we can to make the game better and better for as many people as possible every day. We’ve also realized that with the millions upon millions of people playing Skyrim, we need to treat our updates with greater care. If we get too aggressive trying to fix a minor issue, we run a risk of breaking something larger in a game like this.

"To be safe, we are prioritizing code side fixes right now over data fixes. Quest and balance issues are usually data, and those will start rolling in a large way with the January updates."

Bethesda notes the Creation Kit mod tools will be available for PC players to download in early January. Steam Workshop has also been integrated into the Creation Kit, allowing you to upload your mod where users can then download and rate it.