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Bethesda Addressing Skyrim Texture Issue

by Jim Reilly on Nov 11, 2011 at 07:13 AM

Xbox 360 owners should probably hold off on installing Skyrim, at least until Bethesda issues a fix for the textures not always loading properly.

Since launching yesterday, numerous Skyrim owners have noticed textures not fully loading and appearing blurry in the game. Bethesda issued a statement on the matter in its official forums saying the problem is due to players installing the game and plans to offer a fix in the next update.

Skyrim uses a lot of dynamic streaming systems, including textures. We’ve seen a few reports of certain textures temporarily scaling down on the Xbox 360, and not scaling back up. We have verified that this issue does not occur when playing off the disk and when the game is fully cached (not installed).

Skyrim makes heavy use of the Xbox 360 caching system, and caches over the normal course of play while in menus or interiors. This cache can be wiped when other games are played or when the user manually removes it. We’re working on a solution in the next title update for those who have installed the game.

(Image Credit: NeoGAF)