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Notch Explains How XP Will Work In Minecraft
Minecraft fans are eagerly awaiting the upcoming Adventure Update and its promise of a more traditional game structure. We’ve known that the update will include some sort of XP system, but a recent interview with the game’s creator reveals some surprising information on how it will function.
Speaking with PC Gamer, Markus “Notch” Persson reveals that when a player dies in Minecraft, all of their XP and levels will reset to zero.
“I’m a big roguelike fan,” Notch told PC Gamer. “It’s really fun. The idea is that you level up really, really fast. You can grind away and level up fast if you want to, or you can just play as normal and level up that way. The longer you play, the bigger the risk of dying becomes. It’s the part that really works. If it feels like it’s too harsh, we might make it half or something like that. But the fact that you lose everything – you lose all your inventory anyways.”
Notch also admitted that he’s not sure how leveling up will work yet, but that the company is looking at an automated XP system. I’m looking forward to trying out the new mode as much as the next guy, though the added penalty to dying isn’t exactly going to help me overcome my fear of creepers anytime soon.