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Duke Nukem Drags Down Take-Two's Earning Estimates

by Matt Bertz on Jul 05, 2011 at 12:11 PM

Looks like Duke didn't get as much play as he expected. Analyst group Wedbush Morgan has trimmed its Take-Two revenue estimates in response to lowered sales expectations for the Dukester.

According to Gamasutra, Webush believes Duke Nukem Forever's sell-through may be as low as half of its initial expectations of 3 million units. In response, Wedbush has trimmed $25 million off its Q1 revenue estimates for 2K Games parent company Take-Two. The drop wasn't as steep as it could have been thanks to the stronger-than-expected performance of L.A. Noire, which Wedbush believes should come in around 4 million units sold.

Though he termed Duke's less-than-stellar performance "disappointing," analyst Michael Pachter doesn't see this as the start of a negative trend for the company. "Of the major publishers, Take-Two has had the fewest 'misses' in terms of game quality over the last two years, and as a result, delivered a profitable [fiscal year 2011] without a GTA release," he remarked. "It has over a dozen core franchises, and if it can streamline development, can be expected to increase franchise releases to three or more per year."

In other words, it's not them, Duke – it's you.