Volition, Kaos Hit By THQ Layoff Wave

by Adam Biessener on Mar 31, 2011 at 10:33 AM

Over the last week, Saints Row developer Volition lost 16 people while Homefront studio Kaos let 17 employees go.

THQ said via statement that the moves were made to "adjust our workforce to fit the studio's current needs." The company intends to help the affected ex-employees find new work.

How much does it suck that it seems like half the time your reward for shipping a game in this industry is to lose your job? Kaos released Homefront to over a million global sales on March 15, and now 17 of its 100-plus employees are out of a job.

Publishers are under financial pressure to keep their studios lean and mean, which is understandable. The typical cycle of game development, unfortunately, requires different amounts of work in various disciplines at different times during development. Makes you wonder how long the current triple-A game creation paradigm is going to last.

Our condolences, as always, to the recently unemployed.

[via gamasutra]