Obsidian: New Vegas Is Buggy Because It's Big

by Annette Gonzalez on Oct 23, 2010 at 06:00 AM

Anyone who has picked up the latest installment of the Fallout franchise, New Vegas, may have noticed it shipped with quite a few bugs. While PC patches have been released to remedy some of the problems, gamers can't help but wonder why a high profile game would ship in this state. Obsidian provides a response.

"I think when you create a game as large as Fallout 3 or New Vegas you are going to run into issues that even a testing team of 300 won't spot, so we're just trying to address those as quickly as possible and so is Bethesda," explains senior designer Chris Avellone.

"It's kind of like the bugs of the real world - the sheer expanse of what you're dealing with causes problems," he says. "The Bethesda teams are tracking a lot of issues that should be addressed in the patches and we're also playing the game in our QA department to fix any other issues we can find on our end."

[Via CVG]