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Run For The Hills, PlayStation Move Has Lag

by Jeff Cork on Sep 10, 2010 at 04:06 AM

A few days ago, Sony posted what they called “PlayStation Move: The Ultimate FAQ.” In addition to talking about whether you need to stand to play Move games (you don’t) or which colors the Move’s sphere can be (“any color”), it addressed something that’s bound to be of at least some interest to gamers: lag.

On that front, Sony does its best to be reassuring. “The PlayStation Move has similar sensing latency as the DUALSHOCK 3 controller — for many PlayStation Move games, this is about 22ms, though it can vary somewhat between games,” the post says. “Modern HDTVs unfortunately have much more latency, usually on the order of 60-160ms. If your TV has ‘game mode,’ make sure to enable it.”

That’s basically what Sony said at GDC; if you haven’t noticed any problems with lag on your ordinary PS3 controllers, you’re not likely to have an issue with Move. That is, unless your problem is with the controller’s ridiculous clown nose.