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Here's How The Multiplayer Beta Has Improved Medal Of Honor

by Phil Kollar on Aug 24, 2010 at 03:10 PM

If you've ever wondered how multiplayer betas help games beyond hyping up the people who play them, you should read our in-depth feature on betas in issue 209. But if you'd like another example of beta progress in action, EA has revealed some of the changes that will be coming to Medal of Honor thanks to info gleaned from their beta.

A post on the Medal of Honor blog lists the changes. Read that if you want all the details, but I'll do a quick rundown here:

-"vastly improved" hit detection. Bullets will hit wherever you aim on the opponent's body. Apparently it will even be possible to shoot a bullet between someone's legs.

-weapon pick-ups. You can now grab guns from fallen enemies instead of desperately looking for ammo crates when you're out of bullets.

-support actions rebalanced. It will now be more difficult to get these team-crushing bonuses.

-unlock tree expanded. EA has opened up even more choices for each weapon as you rank up.

In addition to these bigger changes, EA says they've fixed some crashing bugs, polished the graphics, and tweaked tons of little details on all of the game's weapons to make them more fun.

Basically, if you played the beta and found yourself disappointed (ahem), EA seems to have heard your cries. Here's hoping the final version of Medal of Honor's multiplayer reaches beyond the realms of "kinda janky."