Torchlight II Announced, Adds Co-Op

by Jeff Cork on Aug 04, 2010 at 04:19 AM

As good as Runic’s Torchlight was, it was tough to ignore its lack of co-op. Exploring dungeons is a risky business, and it's always best to do it with a buddy. The developer has unveiled a site for the inevitable sequel, which addresses that omission and more.

There aren’t any screens on the site, but Runic says that the visuals will expand on the style first developed in the original game. “We aim for that broad appeal that’s appropriate for older kids, but is really intended for the kid in every adult.”
Here’s what else is coming to the Diablo-style game:

•    Multi-player – Play with your friends over a local area network, or over the Internet. A free matchmaking peer-to-peer service lets you make new friends for exciting co-op play.
•    Customizable Characters – Players create and customize a character from one of four classes available and choose an animal companion. Through cosmetic, class, and gender choices, skill path decisions, and the treasures they acquire, each character can be custom-tailored to each player’s needs.
•    Moddability – Torchlight II will release with an updated version of TorchEd, the Torchlight editor. Players have the option to create their own mods, adding even more content to the world. You and your friends can download the same mod and play together!
•    New User Interface – Torchlight II boasts an entirely new, improved user interface, designed to be easier than ever for new players to pick up and play. Thanks to this intuitive interface, players have immediate access to a rich and varied world, with little experience necessary.
•    Overworld Areas – Torchlight II has large randomized overworld areas to explore with weather, time of day cycles, and random events that provide players with even more content to experience.
•    Random Dungeons – Delve into randomly generated dungeons within the game at any time for extra experience and rare loot. Dungeons in Torchlight II have even more branching paths to explore with friends filled with random events, rewards and dangers.
•    Retirement System – Once characters are sufficiently leveled up, they can “retire” and bestow specific benefits and perks onto new characters.
•    Pets – Players choose a pet to accompany them. Pets level up along with the player, and help in battle, learn spells, carry items, and perform a variety of support services.
•    Fishing – Fishing returns in the sequel! Players can take a break from the high-energy pace of adventuring to relax by one of the many fishing holes and see what they can catch. Fish have unique benefits for the player and pet, while a number of other rewards can also be discovered.

What do you think? Are your mouse buttons throbbing in anticipation?