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Capcom Reveals Disappointing Dark Void, Bionic Commando Sales

by Jeff Cork on May 17, 2010 at 05:49 AM

It’s certainly no secret that last year’s Bionic Commando reboot and new IP Dark Void were both disappointments to Capcom, but an article in the Financial Times has quantified those feelings with actual numbers. According to the report, Bionic Commando sold 700,000 copies, while Dark Void pulled in 520,000 sales. Of the two games, Capcom appeared to have had more confidence in Dark Void, with projected sales goals of 2 million copies. Bionic Commando’s goal was 1.5 million.

In an accompanying interview with Capcom president Haruhiro Tsujimoto, he reiterated that Western studios would be tapped in the future for sequels or reboots rather than in developing new IP. That strategy wouldn’t have tempered the reaction from Bionic Commando, however, with it being a relaunch of the classic NES game.

Tsujimoto also said that he’s interested to see what Nintendo plans on delivering with its new 3D handheld aside from the obvious new visual gimmick. He was also cautious on Project Natal and Move, saying that, “If there isn’t a strong business model message from the platform holders about how they will develop [motion controllers] with users, then I don’t think it will go well.”