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Miyamoto: Nintendo Made A Super Mario Galaxy 1.5

by Matthew Kato on Mar 22, 2010 at 10:15 AM

Everyone's excited for the upcoming release of Super Mario Galaxy 2 on May 23 for the Wii, but it almost wasn't to be. Find out what Shigeru Miyamoto originally had in store.

Nintendo usually takes its sweet time cooking up sequels for its triple-A franchises, but only three years separate Super Mario Galaxy from its predecessor. Both games are even on the same console, a rarity for the publisher. In an exclusive interview with Game Informer, creator Shigeru Miyamoto told us what spurred the timely creation of SMG 2.

"As soon as we completed Super Mario Galaxy, we thought we weren't able to include a lot of the new ideas that we really wanted to," explained Miyamoto. "As soon as the project was over, we started making something that we might call version 1.5. We did things like moving or adding stars to levels that were already available. As we made progress with this 1.5, we realized that there were too many things to fit into a version 1.5. That made us realize we should start from scratch and make Super Mario Galaxy 2. That's how we started working on the game.... Usually we wait until the advent of new hardware, but for this time around, because there were so many ideas we were not able to include in the first volume, we thought we should make a sequel to that."

Would you have been satisfied with what sounds like a level pack for Super Mario Galaxy, or are you glad they decided to create a full sequel? And how do you think Nintendo would have distributed such a product, since they don't have much of a platform for DLC?

For more on the new things Super Mario Galaxy 2 has to offer, check out our full interview with Miyamoto later this week.