Last chance to get your Borderlands 4 issue when ordered by July 1st. Subscribe Now!
Producer Says Next Silent Hill Flick Will Be More Accessible
As far as movie adaptations of video games go, 2006’s Silent Hill wasn’t completely terrible. The story may have been a little silly and at times it stretched the mythology to its breaking point (what are you doing here, Pyramid Head?!), but it managed to capture the all-important feel of the games. According to producer Don Carmody, however, the movie was a little too much for most audiences to understand.
Speaking to Shock Till You Drop, Carmody says the next installment will focus on attracting folks who aren’t familiar with Konami’s games. "I think we need to make it a little more accessible to the movie-going public," Carmody says. "Silent Hill is not a blockbuster game like Resident Evil or the other games out there. It's a connoisseurs' game. It has its own, rabid fan base. They're not cheap, these things. You have to appeal not only to the gamers, you have to appeal to a wider audience. So we have to get some story in there that helps explain a bit more. I think that's all happening. Of course, [the story] is going to happen years later and the main character - without giving too much away - is much older and representative to the movie-going public which is in that age group."
Oh boy. Maybe they’ll try to ease new viewers into things by having the creepy little girl tediously explain the plot as it happens instead of waiting until the end. Honestly though, the moment you have faceless, crabwalking nurses lurching around sepia-toned environments, you can pretty much throw accessibility out the window.