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NPD Study Says 40 Percent Of Games Sales Are Impulsive

by Tim Turi on Oct 16, 2009 at 09:20 AM



Hungry for some video-game industry numbers to munch on? Look no further than the NPD group. In a recent Canadian study, it discovered that 40 percent of video-game sales in the past six months were impulse driven. The spontaneous purchases are attributed to flashy boxes, online play, and affordable used games.

The recession has lead to an influx of gamers trading in their games, which in turn coincides with the impuslive tendencies indicated by the study. The used game market has swelled to a value of $65 million.

"Clearly gamers are becoming much less reluctant to spend on games," said NPD manager, Matthew Tattle. "One would think it is a little unusual to see impulse purchases during a recession but it's clear that hardcore gamers will find a way to satisfy their need for something new, different and enjoyable."

When surveyed regarding their motivation for impulse purchases, participants reported that low price was the primary driving factor. The average impuse game purchase is $27.19, compared to more calculating consumers who shell out $42.98 on average for planned buys.

Those are the numbers, but I’d rather hear it from flesh and blood gamers. When’s the last time you bought a video game? Did you do it on a whim or did you budget it a month out?