Please support Game Informer. Print magazine subscriptions are less than $2 per issue
PlayStation 4 Pro Review
From a glance, Sony’s new PlayStation 4 Pro implies significant upgrade.
The console is roughly the same size as the original PlayStation 4
hardware, but the altered triple-decker design makes it look like a bigger
machine, almost like two PlayStation 4’s were mashed together into one.
Looks
can be deceiving, however. PlayStation 4 Pro is not the next evolution
of Sony’s long-running console; it’s a moderate upgrade designed mostly
for people investing in 4K displays and want their games to take
advantage of that new technology.
The Pro is a nice looking
device, but it sticks to the conventions Sony established with the
PlayStation 4 and PlayStation 4 S. The new hardware is an inch longer and wider than its
predecessor, and has the same black matte finish, but no longer a
glossy racing stripe on top. The LED strip-light that visually shows
the system is booting up or is on moved to the lower groove on
the front of the unit. Sony also added a USB 3.0 port to the backside. The power supply is once again buried within the hardware,
but the AC power cord is of a different, thicker design; meaning you
won’t be able to simply use your previous PlayStation 4’s power cable to turn on this new device. The launch edition is equipped with a 1TB hard
drive. Due to encryption issues, the internal hard drive from PlayStation 4 cannot be swapped into the Pro, but other internal solid-state drives can be used.
When the Pro boots up, you won’t notice anything different, other than a sharper and more vibrant version of the current PlayStation 4 dash, running at a true 3840x2160 resolution with either 2K or 4K HDR (depending on what your TV supports). The hardware allows for more powerful gaming experiences, with more than double the GPU power and a higher clock rate for the CPU, but the mileage varies for each game. Some developers are offering patches to take advantage of the Pro’s increased performance, but others aren’t enhancing their games at all. All existing PlayStation 4 titles (and all that will be released in the future) are compatible with Pro.
Sony
announced that more than 30 games are optimized for Pro’s launch on
November 10, and over 45 will be available by the end of the year. This
may not sound like much, but when compared to the library available for
Xbox One S, Microsoft’s 4K/HDR equivalent to Pro, it shows developers
and publishers are pledging significantly more support to Sony’s
alternative. The Xbox One S library consists of just five games with HDR/4K
upgrades, and another three announced titles are on the way in 2017.
When it comes to just game performance enhanced for 4K displays, the Pro
is the easy choice. It blows the Xbox One S out of the water. That
said, Microsoft’s forthcoming Scorpio console (due in 2017) could flip
the scale again.
The selection of Pro-ready games at launch ranges
from new releases like Call of Duty: Infinite Warfare and Battlefield 1
to a wide selection of older titles like Infamous First Light and The
Last of Us Remastered. Again, the enhancements offered are different for
each game. Some deliver visual upgrades, others up the performance with
smoother framerates and reduced load times. The developer determines
how to take advantage of the hardware. All too often, the available upgrades are not listed for each game; you won't know how they are enhanced on Pro. A few titles I checked out offer options, such as Infamous: Second Son adding an option for HDR Rendering (on or off), along with Framerate (unlimited or locked at 30), and performance (higher resolution or better framerate).
I took a handful of Pro
launch titles for a test drive, and walked away impressed by how much
the 4K upscaling enhances the look of games. Middle-earth: Shadow of
Mordor and Rise of the Tomb Raider are the perfect examples of old games that looks new again on the Pro.
Super-sampling anti-aliasing is used to bring out the minute details in
the character models and worlds. They looks fantastic, but in Mordor, players are
frequently reminded of the past when prerendered cutscenes play
at a much lower resolution and look significantly worse than the newly
enhanced in-game graphics.
Infamous: Second Son is another game
that makes good use of the Pro technology with a sizable 3.6GB patch
that enhances the look of the game. Infamous: Second Son has always been
colorful, but the vibrancy of the world leaps off of the screen on
Sony’s new hardware, with lighting for both day and night cycles,
clarity of detail on distant items, and small texture touches on
buildings and signs. I used the game’s photo mode to compare a snapshot
on a 1080p TV without the patch and a 4K display with it, and while both
are beautiful, small visual differences are everywhere. This is one
game where the eight million pixels of a 4K display (1080p TVs range from
between one or two million) are taken advantage of.
PlayStation
Pro is best used on 4K displays, but also delivers HDR support (also
available on standard PlayStation 4 models) and performance enhancements
and for 1080p TVs. Don’t expect these differences to be overtly
noticeable, as they may just enhance color ranges or framerate
bumps. Regardless, the Pro does make games better on standard TVs.
That begs the question: Is Pro worth the money? If you
have a 4K TV, and you often find yourself marveling at graphical details
in games (be it landscapes on the horizon or the detail on a
character’s face), the answer is a resounding “yes.” If you don’t care
about that stuff too much, there’s no need to upgrade, but I would keep
an eye on how performance is altered for your favorite games. A better
framerate or reduced loading times in a favorite title may be enough of a
selling point for some.
Now here’s the bad news: While the
PlayStation 4 Pro offers 4K support for popular multimedia apps like
Netflix and YouTube, it isn’t equipped with an Ultra HD Blu-Ray player,
the new disc-based standard for 4K movie watching. As of this June,
Variety reported UHD disc sales were growing four times faster than
Blu-Ray at its launch a decade ago. Not having a UHD player is a glaring
omission from Sony, a company that has always embraced the latest in
technology – from CD in the PlayStation, DVD in PlayStation 2, and
Blu-Ray in PlayStation 3. Remember, the PlayStation 3 didn’t just sell
for games; it was one of the best deals for Blu-Ray players on the
market at the time.
Sony clearly thinks people will likely get
their movies through digital formats, and that there may not be a
physical market for them in the years ahead. It’s a gamble that could
end up hurting the Pro. Microsoft equipped the Xbox One S with UHD,
making it the more complete machine for movies and TV.
Neither
the PS4 Pro or Xbox One S delivers a full 4K experience, and both have
their own advantages and weaknesses. Pro is, however, the better option
for games, and it looks like it is getting the support from developers
and publishers to make it a sound investment if you greatly appreciate
visuals in games. I have to stress the “greatly” here, as the
enhancements, while apparent, are not a generational leap. In the larger
picture, the PS4 Pro is a small step forward. It’s a nice step for
people who have embraced the latest and greatest in display technology,
but isn’t a difference maker in the world of games.