10 New Facts About Tony Hawk's Pro Skater 5
Tony Hawk's Pro Skater 5 comes out this year, bringing gamers back to the sick tricks and smooth flow that they fell in love with back when the original came out in 1999. Find out more about the game in this latest installment of Anatomy of a Screenshot.
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1.The Online World
The game's online world is the same as the single-player in that not only do your co-op exploits further your created skater's progress throughout the game, but THPS 5 populates your session with other match-made skaters (this is optional). You're free to go after freeskate objectives or any missions you trigger in the environment. The multiplayer sessions will include a mammoth 20-people. The game will not feature a traditional lobby system.
2. Leticia Bufoni
Tony Hawk tabs this skater from Brazil as "one of the top street pros," and she told the team that she was inspired by previous Tony Hawk titles to try and perform some of the tricks in the game out on the streets.
This option lets you use templates of different sizes (small, medium, large) based on the game's existing levels to make and share your own creations using over 250 objects. The best fan-made parks will be surfaced and celebrated by the community through voting, and although he didn't confirm anything, Tony Hawk told us, "I would love to create some iconic spots." Hopefully.
4. Something Extra
Doing certain level objectives such as grinding a specific series of rails, for instance, bestows your board with a little temporary boost like speeding up slightly. The developers told us they are considering one of these being a double-jump.
You'll ram footballs through this field goal as one of your optional missions.
Yes, there will be a level somewhere in outer space.
The game features all the tricks and specials you've come to expect from the series, but it does not contain the create-a-trick feature from TH Underground.
Your skaters' looks and board can naturally be customized a variety of ways. Licensed products are featured, as well as recognizable faces and even animals.
4. Treasure Map?
Tony Hawk's Pro Skater HD featured a level map – including the location of secret tapes – but the developers are unsure if they will do the same for THPS 5.
This title uses Unreal Engine 3, which has been improved since its use in THPS HD. "We integrated the next-gen versions of UE 3 into THPS 5," says Dino Verano, the game's producer. "From there we've made tweaks and improvements, and still continue to make more as well. The improvements result in how much cleaner THPS 5 looks than HD, including its higher frame count."
For more on Tony Hawk's Pro Skater 5, come back next week when we post our entire article on the game from our June issue (#266), which is filled with more info about the title – including our hands-on time with the title.
Until then, take a look at the game's reveal along with some exclusive screens.