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Amplitude's New Heights: Resurrecting The PlayStation Gem

by Ben Hanson on Dec 11, 2014 at 06:01 AM

Long before the days of Rock Band and Guitar Hero, Harmonix released two games that had players constructing songs one instrument track at a time. 2001's Frequency and 2003's Amplitude were published by Sony but didn't find commercial success, resulting in the company's refusal to fund another take on the addictive mechanics. Earlier this year Harmonix tapped into the small but dedicated fanbase for the PlayStation 2 music-game masterpieces and succeeded in its nail-biter of a Kickstarter campaign for an HD sequel to Amplitude on the PlayStation 3 and 4. While the game isn't coming out until 2015, Harmonix was at the PlayStation Experience in Las Vegas showing off a very early build of their latest passion project. We spoke with Harmonix's co-founder and chief creative officer Alex Rigopulos about the response to Frequency and Amplitude back in the day and what they have in store for their new vision of an HD Amplitude.

Watch the video below to see gameplay from the new Amplitude and learn how it's pulling the best elements from Harmonix's earliest work.