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Feature

Tensions Rise In Halo: Nightfall’s Fourth Episode

by Mike Futter on Nov 26, 2014 at 02:05 AM

After an extremely slow episode three, Halo: Nightfall starts to ramp back up to its conclusion. The series started strong, and there might just be a chance it finishes that way, too.

Note: There are no spoilers for episode four, but we will freely discuss events of the first three.

If you’re caught up on Halo: Nightfall, you know that the team has decided to fulfill the mission of destroying the Halo fragment. That means getting to the downed Condor, leaving someone to trigger the Havoc nuke, and the getting off the ring.

There’s one problem: the only way off is a two-seat tug. Most of episode three was setting the stage for this week. 

Despite the decision to stick together until it’s time to draw straws for the seats, tensions begin to rise. Not everyone is happy with the arrangement, and no one wants to be left behind.

This episode sees more action and dramatic conflict than the previous installments, but the payoff still comes in the form of a horror movie. The franchise has always had elements of terror in the form of the zombie-like Flood, but the counterpoint of the Covenant kept it under control.

Without the sentient (and equally vulnerable) military foe, Nightfall slips away from what makes me love Halo. My hope was restored a bit in episode four, and a big finale could redeem the slower moments. 

If so, this could be more about awkward breaks in a continuous narrative rather than complete failure to portray the source material convincingly. We’ll know for sure next week.

For more, check out our impressions of episode one, episode two, and episode three. Episode four arrives on the Halo Channel on December 2.