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Feature

Replay – Jet Force Gemini

by Kyle Hilliard on Jun 01, 2013 at 03:00 AM

After Rare gave Donkey Kong his own game and crafted a 3D model of Pierce Brosnan for Goldeneye, the developer made a cinematic sci-fi shooter called Jet Force Gemini.

It was the true start of the popular helmeted-space-soldier-alien-shooter motif nearly two years before Halo released on the Xbox. Jet Force Gemini was an innovative game in many ways, with optional surround sound audio, widescreen presentation, and a story with three simultaneous narratives occurring across different locations around the universe. You might be able to count the frame rate on one hand, but when it released right at the end of the Nintendo 64's life, it was a fairly impressive adventure.

This week's Replay Roulette is also very exciting, with a game that had some very strange localization choices.

Check out more episodes at our Replay hub.