Designing Army Of Two: The Devil's Cartel's New Direction
While not technically a reboot, the developers at Visceral Montreal are keen on emphasizing the differences between The Devil's Cartel and the last two games in the series. While visiting the studio we spoke to executive producer Julian Beak and lead designer Julien Lamoureaux about their fresh approach to the series. Watch the video below to learn what features will be returning to the series, why competitive multiplayer was cut, and what the new team is adding to the Army of Two experience.
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