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video feature

Why Audio Matters In The Last Of Us

by Ben Hanson on Feb 15, 2012 at 05:24 AM

Throughout our month of coverage for The Last of Us, the team at Naughty Dog has stressed the importance of subtlety and intensity both in the story and gameplay. Phil Kovats is the man responsible for setting that tone with the audio of the game. As the audio lead for The Last of Us, Phil plans on using audio not only to submerge players in the world but also to have a significant impact on how they engage the enemies of the game. Watch the video below to learn how Phil Kovats' work on everything from God of War 3 to Flow has prepared him to take advantage of the new sound propagation tech to make sure that the audio for The Last of Us leaves a lasting impression.

Mirroring the focused and subtle sound design for the game is the plan for the music. Watch the video below to learn about Naughty Dog's approach to music in The Last of Us, which Oscar-winning composer they have onboard, and to hear some of the music from the game. 

To learn more about the Last of Us click on the link to our content hub below.