The Unsettling Music Of XCOM: Enemy Unknown
Roland Rizzo has been working with the XCOM series since the beginning. Originally in the QA department for the first X-COM title, Roland immediately fell in love with the spooky atmosphere of the game. A large part of that classic tone was created by the first game's composer, John Broomhall. Some tracks have aged better than others, but the Micropose team's work is legendary. Now Roland Rizzo is the audio lead for XCOM: Enemy Unknown and is tasked with reimagining and updating the aural tone of the original. Taking cues from the first X-COM's soundtrack and alien sound design, the audio team at Firaxis Games is creating something current yet true to the original. Check out the video below to hear examples of the aural atmosphere being created for XCOM: Enemy Unknown.
In addition, enjoy the two new exclusive screenshots in the media gallery below.
To learn more about XCOM, be sure to click on the banner below to enter our content-filled coverage hub.



Get the Game Informer Print Edition!
Explore your favorite games in premium print format, delivered to your door.
- 10 issues per year
- Only $4.80 per issue
- Full digital magazine archive access
- Since 1991