Feature

Rayman Origins: Ubisoft Montpellier Studio Tour

by Annette Gonzalez on May 10, 2011 at 06:00 AM

Rayman Origins: Ubisoft Montpellier Studio Tour

At age 17, Ubisoft luminary Michel Ancel conceptualized a character simple in design, but complex in ability. Ancel admittedly lacked the artistic chops to animate a fully figured being, thus the limbless hero was born. The game creator brought in a team of five to his home in southern France to complete the original 2D Rayman. As the team grew, they moved to an apartment to work on Rayman 2. Once the space was no longer big enough to house the staff, Ancel began a search for the perfect studio. This led to the discovery of a modest 400-year-old home located in a quiet neighborhood in the heart of Montpellier. Affectionately known by the team simply as “La Villa,” the humble abode became the birthplace of Jade and Pey’j from Beyond Good & Evil, King Kong’s video game adaptation, and the Rabbids. Eight years after Rayman’s last traditional console release, Hoodlum Havoc, La Villa is also where one of Ancel’s earliest creations will be reborn.

Enjoy the photographic studio tour filled with images from our trip to France. Check out the Montpellier team hard at work on Rayman Origins, never-before-seen concept art, and more. This is where the magic happens.

Rayman Origins: Ubisoft Montpellier Studio Tour

A side view of the studio

Rayman Origins: Ubisoft Montpellier Studio Tour

The Montpellier team is sectioned off into separate rooms for art, programming, QA, etc.

Rayman Origins: Ubisoft Montpellier Studio Tour

A colorful look at Rayman

Rayman Origins: Ubisoft Montpellier Studio Tour

Character art for Darktoons and Betilla

Rayman Origins: Ubisoft Montpellier Studio Tour

Clay creation used to conceptualize art

Rayman Origins: Ubisoft Montpellier Studio Tour

Another look at the team

Rayman Origins: Ubisoft Montpellier Studio Tour

Concept art for different characters and enemies in Rayman Origins

Rayman Origins: Ubisoft Montpellier Studio Tour

A closer look

Rayman Origins: Ubisoft Montpellier Studio Tour

Not sure if the art to the right will make it into the game...

Rayman Origins: Ubisoft Montpellier Studio Tour

Quick white board sketch

Rayman Origins: Ubisoft Montpellier Studio Tour

Rayman's origins. Concept art from the first three games in the series

Rayman Origins: Ubisoft Montpellier Studio Tour

Rayman holds the team together. Not bad considering his lack of biceps

For the full scoop on Rayman Origins, check out our six-page feature in issue 218 of Game Informer.