How swirling vats of mystery meat and dog food, unpredictable AI systems, and channeling Nosferatu led Creative Assembly to create their renowned survival horror game.
We spoke with Naoto Ohshima, the artist and designer behind so many of Sega’s classic works, including Sonic the Hedgehog, about his impressive career.
Death Stranding 2 is a game with faults and annoyances, but it also makes big, expensive swings and is trying to establish its own unique genre, often successfully.
A lot of thoughtful work went into Welcome Tour to make me understand and acknowledge its $10 price tag, but it’s just not a tour I would recommend taking.
This week on All Things Nintendo, we deliver hands-on impressions for several games, talk about all the Switch-related news out of Gamescom, and celebrate the career of longtime Mario voice actor Charles Martinet.
Armored Core VI doesn’t revolutionize the mech action formula, but refines it to create one of the fastest, best-looking, and most approachable games of its kind.
Persona 3 Reload brings one of the most important RPGs of the last couple of decades and modernizes it in several ways. Check out our hands-on preview.