How swirling vats of mystery meat and dog food, unpredictable AI systems, and channeling Nosferatu led Creative Assembly to create their renowned survival horror game.
We spoke with Naoto Ohshima, the artist and designer behind so many of Sega’s classic works, including Sonic the Hedgehog, about his impressive career.
Death Stranding 2 is a game with faults and annoyances, but it also makes big, expensive swings and is trying to establish its own unique genre, often successfully.
A lot of thoughtful work went into Welcome Tour to make me understand and acknowledge its $10 price tag, but it’s just not a tour I would recommend taking.
The survival game from developer Pocketpair launched into Early Access last week on PC and Xbox and has sold millions, broke records, and dominated internet discourse for various reasons.
Skull and Bones impresses with the breadth of its world, opportunities for illicit trade, and explosive naval battles, but several features wear thin over time.
Helldivers 2 swaps the top-down perspective for third-person while maintaining the frenetic, ballistic loop of crash-landing on hostile planets, completing difficult missions, and extracting against all odds.
After a successful first act in the Remake saga, Final Fantasy VII Rebirth presents players with a new adventure in a massive world brimming with seemingly endless possibilities.