We spoke with Stranger Things’ Finn Wolfhard about his history with video games, Pokémon, Lego, and learned how video game music influences his own music.
There are terrible bad games that you should avoid at all costs, mediocre bad games that disappear from your memory when they leave your field of view, and then there is the difficult-to-define good bad game.
We traveled to Chengdu, China, to check out Eclipse Glow Games’ debut game, Tides of Annihilation, and talk with the team about mixing Chinese action with the Legend of King Arthur.
Minecraft Dungeons II is a straightforward, entry-level action-RPG that proves this spin-off franchise can stand on its own and improve with subsequent entries.
Despite fumbles with its new melee combat and difficulty balancing, Control Resonant's storytelling, world, and bizarre quests kept me eager to explore its distorted New York.
The Game Informer crew shares their Super Mario Galaxy Movie review and spoiler reactions. Let's answer the question: Is the new Mario movie worth watching?
In this video feature, developers from Quarter Up discuss how their previous experience making 2013's Killer Instinct led to them making Invincible's first fighting game.
We spoke to indie devs, voice actors, one film director, and developers from Capcom, Ubisoft, Sega, and plenty more about why Zelda is an important touchstone for them.
Subscribe today to read 14 pages about Digital Extremes' highly anticipated Princess Mononoke-inspired MMO, Soulframe, and receive a code to hop into its alpha.