This futuristic vibe and unrealistic speeds may not be for everyone, but I’m delighted to see this style of play still alive and kicking its way down the course.
How swirling vats of mystery meat and dog food, unpredictable AI systems, and channeling Nosferatu led Creative Assembly to create their renowned survival horror game.
This futuristic vibe and unrealistic speeds may not be for everyone, but I’m delighted to see this style of play still alive and kicking its way down the course.
While Iron Galaxy has excellently modernized the gameplay and graphics of these classics to feel right in 2025, I wish it had done a better job of highlighting the influence these games once had in their heyday.
The classic 1995 horror adventure game, I Have No Mouth, And I Must Scream, was recently ported to modern consoles for the first time, which is a great excuse to revisit this Classic GI feature.
We spoke to Naughty Dog studio head and co-creator of HBO's The Last of Us about the upcoming second season of the TV adaptation in a new exclusive interview.
In Assassin's Creed Shadows, playing as Yasuke and Naoe is as powerful as the Shoguns that ruled during this era of Japan, even if the story doesn't match the gameplay's towering heights.
The Forbidden Lands are an enticing new playground for the series, and I look forward to spending dozens more hours uncovering Monster Hunter Wilds' secrets.