How swirling vats of mystery meat and dog food, unpredictable AI systems, and channeling Nosferatu led Creative Assembly to create their renowned survival horror game.
We spoke with Naoto Ohshima, the artist and designer behind so many of Sega’s classic works, including Sonic the Hedgehog, about his impressive career.
Death Stranding 2 is a game with faults and annoyances, but it also makes big, expensive swings and is trying to establish its own unique genre, often successfully.
A lot of thoughtful work went into Welcome Tour to make me understand and acknowledge its $10 price tag, but it’s just not a tour I would recommend taking.
Nintendo of Europe teased the collaboration with a short teaser trailer on Twitter today. There's no word on what to expect or when to expect Animal Crossing Lego.
My Little Universe is now available for Nintendo Switch™ and PC and to celebrate, we are giving one lucky winner a custom-skinned Nintendo Switch OLED!
Though some of the progression and dynamic visual elements fall short of the realism the rest of the title achieves, Forza Motorsport currently vies for the pole position in the sim-racer field.
We spoke with the creators of Pikmin 4 to learn why development took so long, when we can expect an Oatchi/Poochy crossover game, and what it's like to work with Shigeru Miyamoto.