Was a highly anticipated blockbuster worth the wait? Are there any indie games that you didn't know about that are must plays? This list rounds up all of the games that we enjoyed the most.
Like the blood and guts that fuse to create the unholy monsters that fill its action-heavy moments, that story and combat come together to deliver a catharsis of destruction I was delighted to be part of.
We caught up with Metaphor: ReFantazio director Katsura Hashino more than a year following his latest hit to further explore the themes of the sweeping adventure, discuss his involvement with Persona, and learn more about what’s next.
It's been three years since Kingdom Hearts IV was announced, and Square Enix has now provided a new look at the highly anticipated fourth numbered entry.
With the Shield Saw and other great additions, id Software gives us something we didn’t know we wanted, proving once again that this legendary series can still evolve in ways we haven’t even dreamed of.
FBC: Firebreak is weird, both aesthetically in-game and as a product, but after playing, my hesitation at this weirdness has been replaced by enthusiasm.
We visited the set of The Last of Us season two to watch the filming of a scene from Episode Five and learned about the nuance, dedication, and patience that goes into creating a show.