Was a highly anticipated blockbuster worth the wait? Are there any indie games that you didn't know about that are must plays? This list rounds up all of the games that we enjoyed the most.
Like the blood and guts that fuse to create the unholy monsters that fill its action-heavy moments, that story and combat come together to deliver a catharsis of destruction I was delighted to be part of.
We caught up with Metaphor: ReFantazio director Katsura Hashino more than a year following his latest hit to further explore the themes of the sweeping adventure, discuss his involvement with Persona, and learn more about what’s next.
While I wouldn’t wish the plight of And Roger's protagonist on my worst enemy, I would happily recommend this experience as another strong example of video games' strength as a storytelling medium
Recent updates have eliminated the tedious grind for upgrades, but the lack of a strong foundation underneath leaves FBC: Firebreak with too little, too late.
Shadow Labyrinth is uneven, overstuffed, and often frustrating. It has decent moment-to-moment gameplay, but it fails to materialize into something coherent.