Where's Our Dead Or Alive 6 Review?
Update: After testing out the netcode and feature set at launch, you can read or full review right here.
Original story: Reviews for Dead or Alive 6 are hitting today, since the embargo is up and the game is out. Before we can deliver our final verdict on it, however, we need to spend some more time with the game on live servers.
A day-one patch is adding a pair of crucial online options, including the ability to have rematches in ranked and search for matches while in training mode. Both of these are important parts of any fighting game's online experience, so we're holding off until we're able to test them thoroughly. One thing that won't be in until later this month, however, are player lobbies, so if you were looking to get a group of your friends together and dive in tonight, that's not going to happen.
However, we've played a considerable amount of time with the game offline, and my main impression right now is that Dead or Alive's fighting is still fun, but there's not lot of exciting changes or additions, and the single-player content is mediocre. Although I've been liking the mission mode and tutorials, if you're looking for a game with an entertaining or meaty story mode, Dead or Alive 6's is neither.
That's it for now, but come back for more detailed thoughts in the final review.