The lights are on
Sony Japan Studio's new family-friendly hero is almost here,
but players still don't know much about the adventure that awaits him. Rather than wait a few more days to find out the official story, I figured I'd make
an educated guess at the plot based on the latest screens.
I haven't been following Knack's development as closely as
some gamers, but I am an expert at piecing together plots from the slimmest of
details. I traced an unfortunate series of events in Max
Payne's life, uncovered some shocking
details from Kratos' past, and even supplied Namco Bandai with better
backstories for Soulcalibur V. Sussing out Knack's story was a little
trickier, but I think I've nailed it.
We start with baby Knack in a laboratory. I'm guessing it's
one of those Astro Boy deals where a gifted scientist lost his child and then tried
to create a robot replacement. I'm still not sure why his head is a bucket,
though – maybe the scientist isn't that gifted after all.
Over the years, Knack grows up, becoming stronger and
smarter than his fashion-challenged father scientist. A mega corporation takes
notice; its name is...Mega Corporation.
Hmm...it appears the scientist's son isn't dead after all.
Maybe he's just a huge disappointment. Either way, Knack and his human father
and brother are invited to Mega Corporation for a friendly chat about science
and technology. What could possibly go wrong?
It's a trap! Knack's human family is sliced to pieces
with deadly laser beams! Luckily, Knack can turn into glass, allowing the beams
to pass right through him.
Poor little Knack barely outruns the guards' missiles as
he escapes Mega Corporation's headquarters.
Reeling from the loss of his family (turns out it's a reverse-Astro Boy story), Knack seeks refuge in an ancient temple.
While mediating with some wise old monks, Knack discovers
he has the ability to suck objects into his body. Thankfully, the monks have a lot of garbage lying around.
After growing considerably in size and strength, Knack is
ready for revenge.
Email the author Jeff Marchiafava, or follow on Google+, Twitter, and Game Informer.