The lights are on
RPG elements are a fantastic pairing with side-scrolling beat 'em ups. Sure, it's enough to hit parades of baddies, but it's so much more fulfilling when slashes and smashes get stronger over time.
Sacred Citadel aims to recapture the joy of yesteryear's side-scrollers, but not without making concessions for modern sensibilities. Each of the four characters offers multiple weapon types and different skills handled by an RPG system. Three players can adventure together via drop-in/drop-out cooperative play, and the story provides the setup for the next Sacred RPG.
This title also marks new independence for developer Southend Interactive. The studio had been operating under the auspices of Tactel Holding AB.
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This should be good.
Picking this up ASAP
This doesn't look half bad at all. I do enjoy the gameplay concept.
Dubstep not included, I assume.