The lights are on
Picking up immediately where the first video ended, episode 2 of the live-action web series follows the Payday crew's escape from a bank after a heist gone wrong.
Like the pilot episode, "The Vault" features lots of shooting and shouting. There might be a trend emerging.
Check out our Payday 2 preview from E3 showing off some new screens for Overkill Games' co-op shooter. Payday 2 releases this August on Xbox 360, PlayStation 3, and PC.
I don't know how I feel about the web series.
On the one hand, I love the games, I love heist movies and it's a cool viral marketing idea.
On the other hand, the acting is stilted, the effects are odd, and everything feels kind of off and the "story" isn't really pulling me.
Eh, I'll see what comes up. The end makes things a bit interesting.
This web series ain't bad. As far as video game related television goes, this is pretty well done.
I actually dig this series thus far. The story is very different and quite intriguing and to me this seems pretty solid. I like it.
Still can't say that this is beyond just "good for a web series" yet, but like the pretty competent shoot-out choreography and the pretty high quality set pieces. Nice that they seemed to shoot this on location rather than in the studio. Cheesy acting though. Otherwise well done for what it is: filler until the game comes out.
I love anything heist related. Kind of a crazy obsession. This is turning into a fun series to watch while waiting for the game to come out.
Glad the guy at the end held his head down long enough to get that Skullcandy plug in.
This is stupid. Am I, as the viewer, really supposed to feel sympathy for the robbers as they gun down police officers and threaten citizens? "Yeah, you get 'em!"
Blatant violence created to appeal to only the most meat-headed of gamers.
You know, these webisodes aren't too bad if shooting, shouting, and shooting are your things.
It's acting isn't very convincing.
I won't even waste my time.
Seems like it's gone down hill a bit. The first episode was interesting. This one just creates a bunch of holes in the plot.
Nice to see this
I'll track for now, just not sure yet.