The lights are on
The past year has seen a steady stream of departures from Gears of War and Unreal Engine developer Epic Games. Head of global marketing Kendall Boyd has taken a position with Microsoft as head of marketing for the Halo franchise.
Boyd's exit follows a number of key personnel that have left the studio in recent months. Rod Fergusson left his role as director of production at Epic to help see Bioshock Infinite to completion (and has since announced his departure from Irrational). Cliff Bleszinski, designer of Gears of War, left before the most recent game in that series was complete. Former president Mike Capps first stepped down from that role and then left the board of directors.
In 2012, Chinese internet powerhouse Tencent purchased a minority stake in the company, which was recently revealed to be a $330 million investment amounting to over 48 percent of the company. Epic is currently preparing Unreal Engine 4 for PC and next generation consoles.
[Source: GamesIndustry International]
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It could be that many of the top people get that feeling of "Been there, done that." and just need to move on to something different.
As far as the marketing guy is concerned. He was probably just offered more money since he's occupying more or less the same position.
I hope nothing happens to them. Particularly because of the awesome UDK software they have available to Indie devs. It's awesome messing around with it.
All these people jumping ship at Epic, you'd think EA bought them or something.
everyone is going to halo.
While it's common to think that there's something "wrong" when important people start leaving a studio, that's not always the case. Sometimes it's for family reasons, other times simply because they want to try something new. A steady stream of talent like this is possibly coincidence, or it's a domino affect: one person leaves, which gives other people the idea to leave.