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September 2016 - Destiny: Rise of Iron


Since its launch in September 2014, Destiny has defied even ambitious estimates regarding its potential reach, blossoming to tens of millions of registered users. Players have embraced the distant future setting, which sees a beleaguered humanity struggling against innumerable alien threats across a solar system that witnessed Earth’s golden age pass long ago. With its upcoming September release, Bungie is shifting focus, exploring the history of legendary heroes who sealed away a deadly threat, and allowing players to join that same order of warriors as the threat reemerges. We traveled to Bungie’s studio to get the full scoop on Rise of Iron, the expansion that launches Destiny’s third and final year before a sequel. We played it, interviewed its creators, and dug deep into everything from the latest PvP game modes to the new raid, and even learned about where Bungie is heading in the months after Rise of Iron launches.

July 2016 - Call of Duty: Infinite Warfare


With its annual installments, the Call of Duty franchise is constantly tackling the challenge of reinventing itself while retaining the strong elements that put it on the first-person shooter map. In Call of Duty: Infinite Warfare, Infinity Ward preserves the strong ground combat elements from past games while also bringing bold new changes to bear by taking the battle into space.

June 2016 - Dishonored 2


Last E3, Dishonored 2 blinked onto the Bethesda Showcase stage with a promising teaser trailer showing the next deadly threat in the Corvo Attano bloodline – empress Emily Kaldwin – only to disappear from the public eye as fast as an assassin after a stealth kill. Last month, we traveled to Arkane Studios headquarters in Lyon, France to see the elusive game in action for the first time. We watched both Emily and Corvo move through a previously unseen district of the city of Karnaca, showcasing their new and improved supernatural powers.

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Column Hubs

Funny To A Point

Jeff Marchiafava’s column celebrates the random, humorous, and downright stupid things that make gaming so much fun. It runs bi-weekly on Fridays.

RPG Grind Time

Kimberley Wallace's column is dedicated to examining the role-playing game genre and discussing its latest announcements. It runs bi-weekly on Wednesdays.

Science-Fiction Weekly

Andrew Reiner's column is focused on exploring the latest developments in science-fiction video games, movies, novels, and toys. It runs weekly on Tuesdays.

The Sports Desk

Matthew Kato explores the wide world of video game sports in his column. Check back every Monday for the latest analysis and news in the genre from this sports fanatic.

Top Of The Table

Matt Miller explores the ever-expanding world of tabletop board, card, miniature, and role-playing games in his column. Check back every other Friday for the best in the hobby scene.

The Virtual Life

Javy Gwaltney's cultural column is dedicated to exploring the places where our lives and games intersect, making meaningful connections to games. It runs bi-weekly on Wednesdays.

More Departments

The Game Informer Show

There’s never a shortage of things to talk about in the week-to-week world of gaming, so you can look forward to opinions and observations from the GI editors each Thursday.

Test Chamber

Our reviews let you know just how good a game is, but sometimes you want to see it in action before deciding whether or not to pull out your wallet. Luckily for you, our regular video series Test Chamber shows you all the latest releases in action.

Replay

A great idea that quickly became a site favorite - take old games, favorites, junk, etc. - and look at them from a modern perspective. It needed a hub because it is that awesome.

The Essentials

The Essentials is a weekend feature celebrating the best that the digital medium has to offer. We’re curating this list to be a resource gamers can use similar to a "required reading" list. In our collection you’ll find titles from across generations and genres, along with our reasons for selecting them for this honor.

Impulse

Game Informer's Downloadable Destination - a look at all the great games available from big and independent developers on PSN, XBLA, and more.

Spoiled!

Want to see the ending to a game you can't/won't play? We're here to help. With some analysis and opinion to go with it. Lives up to its name, though, so watch at your own risk.

Gamer Culture

When you’re tired of reading reviews, previews, and news articles, journey to this hub destination to see the crazy creations made by a wide variety of passionate gamers.