The lights are on
Remedy has a history of creating story-focused action games that play with television’s storytelling format. With Quantum Break, the studio has gone all out, creating a professional-quality, live-action show that will be bundled with the game. The process hasn’t been easy, but for a studio looking to rewrite the rules of video game storytelling, Remedy wasn’t expecting anything less. Since the game's announcement in 2013, we've seen bits and pieces about the game and its show, but in this issue of Game Informer we finally explain how both pieces fit together and break down exactly what players can expect from the final product.
Five years after the release of Mafia II, 2K Games finally took the veil off the ambitious next entry in the series at Gamescom 2015. With a new studio at the helm, Hangar 13, the Mafia franchise is expanding its boundaries beyond those of the Italian mob with a new protagonist, new setting, and new historical era. In our November issue, we detail the creation of this new studio filled with triple-A development veterans and delve into why the studio chose this bold new direction for the series.
The Dark Souls series has had a fascinating rise in popularity over the years, spurred on from the success of Demon’s Souls and other dark fantasy From Software titles that came before it. Players hungry for a challenge, elaborate environments, and some of the most interesting characters and enemies in all of gaming have everything to be excited about as director Hidetaka Miyazaki returns to the Dark Souls series for this upcoming third installment.
The Essentials is a weekend feature celebrating the best that the digital medium has to offer. We’re curating this list to be a resource gamers can use similar to a "required reading" list. In our collection you’ll find titles from across generations and genres, along with our reasons for selecting them for this honor.
There’s never a shortage of things to talk about in the week-to-week world of gaming, so you can look forward to opinions and observations from the GI editors each Thursday.
A great idea that quickly became a site favorite - take old games, favorites, junk, etc. - and look at them from a modern perspective. It needed a hub because it is that awesome.
Our reviews let you know just how good a game is, but sometimes you want to see it in action before deciding whether or not to pull out your wallet. Luckily for you, our regular video series Test Chamber shows you all the latest releases in action.
Game Informer's Downloadable Destination - a look at all the great games available from big and independent developers on PSN, XBLA, and more.
Want to see the ending to a game you can't/won't play? We're here to help. With some analysis and opinion to go with it. Lives up to its name, though, so watch at your own risk.
When you’re tired of reading reviews, previews, and news articles, journey to this hub destination to see the crazy creations made by a wide variety of passionate gamers.
When there’s something new brewing in the MMO landscape, this podcast covers the relevant updates, expansions, and new releases in the genre.
A fascinating look at the world of video game cosplay. Started as a blog by our resident cosplay expert Meagan VanBurkleo, that quickly earned its own hub.