The lights are on
In the latest developer diary for The Bureau: XCOM Declassfied, lead narrative designer Erik Caponi talks about the title's world and characters. This latest evolution of the XCOM franchise is more than a third-person alien-hunting expedition, it's a character-driven adventure.
While the perspective and the story have changed in the three years since the title began development, the presence of William Carter in the lead role has remained constant. Caponi also discusses the collaborative nature of story design, putting emphasis on the interplay between level design, art, and narrative craft.
The Bureau: XCOM Declassified arrives on August 20, 2013, for PlayStation 3, Xbox 360, and PC. For more on Caponi's approach to The Bureau, be sure to read our interview with him. For the previous developer diary, click here.
I really do think that this will be a fairly intelligent and squad based game.
This game should be pretty awesome!
So ready to play this game. Been playing Enemy Unknow again because it's such a good game and I have good hopes for this one :)
Ha, the more I hear about this game, the more I want it!
Well just like all XCOM games. This one will completely Alienate those CoD people. Requires too much thinking. That is a alien concept for them. As for the rest of the Galaxy. We may enjoy this.
Great video and another cool look at The Bureau. I'm all set for its release.
This game keeps looking better and better every time new info or funny promo video comes out. $60 is a high priced gamble for me thou. I might have to wait to read the reviews before purchasing.