Speaking today at Gamescom, Lightbox Interactive president Dylan Jobe revealed a major new element of his studio's upcoming space western shooter, Starhawk. As you might have guessed from the title, Starhawk will feature maps taking place in large space environments, and I got to watch one in action.

The map I saw consisted of a large amount of open stars for dogfighting in the titular Starhawk ships, as well as a handful of small space stations for close quarters combat. The game's unique build options will be available on the space stations, where players will be able to call down launch platforms in order to spawn Hawks or sniper towers to add some ranged help. They'll even be able to spawn buildings while flawing in a Starhawk.

The space map I saw also took advantage of another major addition to Starhawk: jetpacks. In Warhawk, jetpacks were only available via DLC, but they were so popular that Lightbox decided to make them a core movement option in Starhawk. Players who foolishly launch themselves off of gravity-protected platforms will get to watch their on-screen avatars fall to the planet below and burn up in the atmosphere.

The final new feature that Jobe showed off in his Gamescom presentation was the addition of a “stomp” move for the Starhawk's mech form. This powerful attack will quickly get rid of any infantry that are bugging the machine.

I didn't have the chance to actually go hands-on with Starhawk at Gamescom, but between the addition of a strong single-player campaign and space combat, I'm already much more interested in this title than I was with Warhawk. Hopefully Lightbox has even more intriguing surprises up its sleeves as we near Starhawk's release.

For more details on Starhawk, check out our interview with Dylan Jobe from back in May, take a look at the screens in the gallery below as well as this new trailer.