The lights are on
We all watched the eight-minute video of Quantum Break's intriguing time-freezing combat , but there's more content after that.
In case you missed it, give it a look below first.
Good. Now that we're all on the same page, let's talk about what happens after Jack time-launches a car at that armored enemy.
At the end of the video the time stutter was still active, which means the entire world is paused except for Jack. He climbs a ladder to get to a higher section of the bridge in order to get past some rubble. While he's moving along a catwalk, time unfreezes and a massive freight ship lumbers toward the bridge. Normally, it would open up and let the ship through safely, but because of the militant group's takeover, the bridge gets ripped to shreds as the ship crashes through.
Jack awakens hanging upside down from a metal bar frozen in space. He gets right side up and platforms along a string of floating wreckage. He gets back to the bridge and a car is crashing over and over again in a time loop. Jack has to wait for the right moment and uses his quick time dash to zip through when there's an opening.
He jumps along some floating truck parts and freezes a car as it passes in front of him. This creates a platform for him to cross over. Next, a semi spills its cargo on the road and a car sinks through a hole in the bridge. He jumps down through an open metal shipping crate that creates a makeshift slide and guides him safely to the ground below.
The demo ends here and Remedy's Sam Lake teases the next big step in development. The team will start shooting the live action television episodes that are spliced in between gameplay levels very soon. The episodes are targeting the 20 to 30 minute mark and will focus on the villainous Monarch corporation's side of the story. It'll be interesting to see how it all comes together next time we get a look at Quantum Break in action.
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Hurry up Remedy! I'm tired of waiting to play this game!
This looked better than anything I could have expected, this is on my list for my x box along with halo.. Not sure about the whole TV thing to it but we'll see I guess.
...I need to see a lot more before being convinced. The current gameplay looks underwhelming considering just how drastic Max Payne and Alan Wake were. This time it feels more like an alternate take on Max Payne rather than its own thing -- in terms of gameplay at least. Story-wise, I'm curious, but gameplay-wise... I'm worried at what I'm seeing. This looks to have a lot more flare than substance right now.
Why didn't they just release the whole demo?
That live-action garbage is the only thing that's completely putting me off this game. I don't understand why they're doing it. Do they not have enough of a budget to create CG cutscenes? Live action television episodes spliced in between gameplay levels? Lamest thing I have ever heard of and as someone who's been playing games since the Famicon, that's saying a lot. :/
I want it.
What a great concept.
Time on shrooms, i like it! lol
I preordered it last year when it was announced, I knew Remedy wouldn't disappoint. Looks awesome!