Atlus Shows Off Even More Conception Classes - Conception II: Children of the Seven Stars - Vita -
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Conception II: Children of the Seven Stars

Atlus Shows Off Even More Conception Classes

The premise behind Conception II is bizarre, but the basic result is that players have 30 classes of "star children" to do battle in a labyrinth. Today, Atlus has revealed more details about some of these classes.

This batch highlights eight kinds of Star Children. Read the official descriptions from Atlus below, and check out the images in the gallery.

This early-to-mid game unit excels at hitting weak points with bows and tricky movement. Archers are good attackers that can add effects to their attacks, be it debuffs, status conditions, etc.

This master of weaponry can wear down opponents with repeated smashing. Can break enemies' defense, and shatter enemy power. They're a fairly powerful unit to acquire early game, but drop off in mid-to-late game.

With dapper hats and tuxedo outfits, Bondsmen are late-game units that require maxing out your relationship bond with their mother. They wield lances and unlike most other units, they use Bond Points for their magic attacks and heals instead of mana.

This pop idol-like musician is a stronger version of the minstrel. This support unit requires an extremely rare item to create. But in addition to buffing allies and debuffing enemies, she can also revive her teammates.

Gun Saint
Take a paladin, give him a gun, and you get a Gun Saint. This late-game unit requires a special rare drop, but with gold armor and a powerful weapon, the GS can penetrate any armor.

Strong attacking class that excels at building Chain gauge quickly to help immobilize units. Deals an incredible amount of damage in the right team composition, and are available mid game.

This early game unit is great for wheeling and dealing, as well as axing monsters right in their face. In addition to strong attacks, Merchants also have the ability to summon a shop to buy or sell items, in case you find yourself mid-dungeon without enough health or mana potions.

Rangers are quick to adapt to a multitude of roles within a party. They have effective heals, and debilitating debuff attacks. Their defense also allows them to be solid protectors. Rangers are a good mid-game choice for all but the most specialized parties.

For more info, you can read about some other classes, and watch a video.

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  • I like Atlus and this art style. Added to my radar. Another awesome game for my Vita I hope.
  • Getting for my 3DS in all its bizarre anime entirety...

  • This is just so bizzare that you just have to give it a try.
  • This has been on my radar for a while. I will buy pretty much any JRPG from Atlus sight-unseen. Going with the Vita version because I have fewer games for Vita than 3DS.

  • Good to know that you have your guns saintly.

  • "Take a paladin, give him a gun, and you get a gun saint."

    That sounds pretty awesome. I'm going to get the Vita version when it comes out.

  • Altus always seems to deliver on great RPGs so I can't wait to get this for my 3ds.

  • This game looks cool, I've been meaning to play a wider array of games and this seems perfect and Gun Saint sounds so epic.

  • At first I thought this game would suck, but it's starting to look pretty cool.

  • The more info I read about this game the more I can't wait to play this. The game for the PS Vita are really ramping up!!!!!

  • Hate the art style. Love the concept.

    They just had to lean toward that chibi look...

  • This game looks pretty good, i want a demo.

  • This game has been sitting on my radar for quite some time now. It's quirky enough for me to be excited over. And that art style is great.

  • Fire Emblem got nuthin