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Server Issues Lead To SoulCalibur: Lost Swords ‘Delay’
Bandai Namco has acknowledged ongoing problems with its new PlayStation 3 free-to-play fighter, SoulCalibur: Lost Swords. Users have reported significant issues connecting to the game, preventing them from playing game, which is single-player only.
There is a social aspect to the title that allows players to download their friends characters to assist in the quest-based format of the game. Despite technically having released already, Bandai Namco says that the issues have resulted in a “delay.”
“We have discovered that the issue requires a resolution across multiple parties and therefore our efforts to remedy the issue is taking longer than anticipated,” the company posted on its Facebook page. “Currently we are working feverishly with a key partner to implement a solution in the shortest amount of time possible.”
Thanks to reader Tony D. for the news tip.
[Source: Bandai Namco on Facebook]
Our Take
The idea of a single-player only SoulCalibur game is odd enough, but forcing players to connect online just to play seems like a page from the SimCity playbook. This will no doubt get fixed, but it’s a big stumble out of the gate for Bandai Namco.