In the early months of the new generation, the topic of performance differences between PlayStation 4 and Xbox One has been frequently revisited. Whether the furor du jour is frame rate or resolution, it’s been a point of contention for console warriors.

Konami has detailed how Metal Gear Solid V: Ground Zeroes will run on all of its platforms. Thankfully, instead of just laying out the numbers, we’ve got comparison screenshots for context. 

On last-generation consoles (PlayStation 3 and Xbox 360), Metal Gear Solid V: Ground Zeroes runs at 720p/30 frames per second. Xbox One checks in at 720p/60 frames per second. Finally, PlayStation 4 performance is 1080p / 60 frames per second.

The close up shots give the best comparison between platforms. Unfortunately, the exact same angles aren’t available for all four platforms.

PlayStation 3

PlayStation 4

Xbox 360

Xbox One

For more on Metal Gear Solid V: Ground Zeroes, visit our coverage hub. For additional differences across platforms, read up on the PlayStation and Xbox exclusive bonus missions.

[Source: Konami]


Our Take
I’m glad that Konami put screenshots alongside the numbers (at least as far as resolution is concerned since frame rate can’t be discerned from still shots). Too often it seems like gamers are clinging to the numerical resolution without understanding what that means visually. If you only have one system and you’re a Metal Gear fan, this likely doesn’t matter at all. If you own multiple systems, you'll have to choose based on performance or extra content. The gameplay is the same (except for the bonus mission).