The lights are on
Update #2: Notes on today's Xbox 360 patch follow yesterday's Xbox One patch details.
Here are the notes from DICE's Battlelog:
Update #1: Battlefield 4 developer DICE has released notes on the game's recent Xbox One patch.
The Xbox One patch targets general and specific problems with the game. Here's the list from DICE's Battlelog:
Similar patch notes for the Xbox 360 version of the game have not yet appeared.
Updates for Battlefield 4 on PlayStation 3 and 4 and Xbox 360 and One should be available to download soon if they aren't already. Yesterday, the PC version game received its patch ahead of the oncoming console patches.
In a blog post on the Battlelog Battlefield blog, DICE reiterated that it is working as fast and as hard as it can to get the game, which many have experienced myriad issues with across all platforms, up and running properly.
We at DICE have a long tradition of supporting our games and our community well after the release of a title. While millions of players are enjoying Battlefield 4, we are aware that some players are experiencing issues with the game. While some platforms have had only minor problems, others have had more than their fair share of issues. Resolving these is our #1 priority.
For all of the fixes coming for PlayStation 3 head here. For PlayStation 4 head here. For yesterday's PC patch notes, head here. Last night, DICE also updated the game's servers, which should help out all versions of the game. It's unclear exactly when Xbox 360 and One updates are coming, but DICE says, "As of this week, the January game updates for Battlefield 4 on all formats have started rolling out," which sounds like it should be soon.
Most of the fixes listed cover very specific issues that have appeared, like on-screen map flickering and an issue where players were spawning under certain maps, but there is also the, "Various fixes for improving general stability," patch note which undoubtedly covers a number of small errors with the game not worth listing.
Our TakeBattlefield 4 has struggled since launch to offer consistent online playability, which is obviously a problem for a game whose main selling point is its online multiplayer. I don't know if the game was simply released early, if DICE stretched itself too thin to make sure the next-gen versions of the game would be available in time for the launches of the PlayStation 4 and Xbox One, or if the number of online players exceeded its predictions, crippling its network. Hopefully, this latest patch, which seems fairly encompassing, will get things running smoothly.
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